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标签: annotation
此标签下有139条笔记。
2020/01/01
9 Things I've Learned Running 9 Different RPGs
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2020/01/01
A Feminist Constellation
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2020/01/01
A Manifesto In Defense of Simulationism
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2020/01/01
A Message to the Computing Community About ACM’s Transition to Full Open Access – Communications of the ACM
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2020/01/01
A knockout blow for LLMs
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2020/01/01
A tale of two Sandboxes
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2020/01/01
AI Signals The Death Of The Author
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2020/01/01
Abstract Interpretation
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2020/01/01
All You Need Is SSH
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2020/01/01
As smart as a PhD
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2020/01/01
Avoid NPC Betrayal
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2020/01/01
Bloom filters - Eli Bendersky's website
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2020/01/01
Break and Prevent the Boredom Spiral
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2020/01/01
C is for Choices, Context, and Consequence (Part I)
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2020/01/01
C is for Choices, Context, and Consequence (Part II)
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2020/01/01
C is for Choices, Context, and Consequence (Part III)
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2020/01/01
DeepSeek-V3 正式发布 DeepSeek API Docs
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2020/01/01
Do Not Take Me For Some Turner of Cheap Tricks - Last Gasp
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2020/01/01
Dolly Parton, Silver Dagger
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2020/01/01
Elements of incongruity
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2020/01/01
Flux Space – Papers & Pencils
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2020/01/01
Gameism, Narrativism, Simulationism I wish these terms meant what they should Tabletop Roleplaying Open
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2020/01/01
Grand Experiments West Marches
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2020/01/01
Hex-based Campaign Design (Part 1) The Welsh Piper
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2020/01/01
How Can Vibe Coding Transform Programming Education – Communications of the ACM
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2020/01/01
How Epistemic Collapse Looks from Inside
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2020/01/01
How to Get Your Group to Play Other RPGs
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2020/01/01
How to Set Up and Use Faction Turns Addendum
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2020/01/01
How to Set Up and Use Faction Turns
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2020/01/01
I am Embarrassed
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2020/01/01
In Praise of RSS and Controlled Feeds of Information
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2020/01/01
Lessons from PLI A Most Ambitious Programming Language – Communications of the ACM
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2020/01/01
Mastering the chaos of source notes
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2020/01/01
More Faction Turns Ideas
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2020/01/01
OSR 2d6 To-Hit
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2020/01/01
Object
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2020/01/01
Observations on GNS Simulationism – Correspondence is about Diligence
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2020/01/01
Open addressing - Wikipedia
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2020/01/01
Overloading the encounter die
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2020/01/01
Post-Post-Apocalypse The Beauty of a Forgotten World
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2020/01/01
Prompt Engineering Guide
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2020/01/01
Pulse Infer
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2020/01/01
Revisiting Distributed Memory in the CXL Era
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2020/01/01
S is for Sandbox Part I What is a Sandbox
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2020/01/01
S is for Sandbox, Part II Why System Matters (1)
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2020/01/01
S is for Sandbox, Part II Why System Matters (2)
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2020/01/01
Separation logic and bi-abduction Infer
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2020/01/01
Six Cultures of Play
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2020/01/01
Sly Flourish's Guide to to Narrative Theater of the Mind Combat in the 5th Edition of Dungeons & Dragons
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2020/01/01
Stack frame layout on x86-64 - Eli Bendersky's website
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2020/01/01
Storytelling through Violence in Mothership RPG
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2020/01/01
Structuring Encounter Tables, Amended & Restated – Papers & Pencils
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2020/01/01
Terminology - Diegetic vs Non Diegetic
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2020/01/01
The Angry GM’s Tension Pool A Comprehensive, Definitive, Final Guide
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2020/01/01
The Basic Procedure of the OSR — Prismatic Wasteland
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2020/01/01
The Basis of the Game is Making Decisions
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2020/01/01
The Coming AI Revolution in Distributed Systems
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2020/01/01
The Dungeon as Mythic Underworld
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2020/01/01
The Faction Turn
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2020/01/01
The Five Shadowdark Experiments
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2020/01/01
The Long Game (Part I)
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2020/01/01
The Long Narrative Anti-narrativism
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2020/01/01
The Making of the First English Jubensha
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2020/01/01
The Purpose and Mechanics of Escape Analysis in the JVM
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2020/01/01
The Tyranny of the Grid
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2020/01/01
Tools for Writing and Thinking – Communications of the ACM
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2020/01/01
Top Tips for RPG Game Masters
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2020/01/01
Typst Documentation
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2020/01/01
Untitled document
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2020/01/01
Use Dyson's Maps
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2020/01/01
Watson
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2020/01/01
What Makes an RPG Fun
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2020/01/01
What Makes an RPG an RPG
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2020/01/01
What a great laptop needs
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2020/01/01
What’s a Thieves’ Guild and where did it come from
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2020/01/01
Where the top of the stack is on x86 - Eli Bendersky's website
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2020/01/01
With a Word She Can Get What She Came For
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2020/01/01
Zotero Blog » Blog Archive » Zotero 7 Zotero, redesigned
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2020/01/01
[BLOG] Hex-crawls A Simple Guide
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2020/01/01
[BLOG] The dirt cheap sandbox
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2020/01/01
out-of-cheese-errorgooseberry
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2020/01/01
x86x64 CPU architecture the stack & stack frames
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2020/01/01
“Racist!” The Politics of Labeling
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2020/01/01
【白夜谈】透视肚脐与二游困境
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2020/01/01
【译文】Alexandrian博客-明智备团#4-战役状态文档 Campaign Status Document【2019】
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2020/01/01
【译文】新模拟主义:一个宣言
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2020/01/01
【译文】重审GNS
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2020/01/01
一款不存在的游戏,成了当代年轻人抱怨人生的出口
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2020/01/01
三八节有感(丁玲,1942年3月9日)
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2020/01/01
三和弦与代理和弦 自由派音乐理论-中文版
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2020/01/01
世界观构筑方法论:拆解重构「设定与解构之匣·世界观篇」(一) 机核 GCORES
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2020/01/01
两个音产生的质感 自由派音乐理论-中文版
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2020/01/01
两韩国顶尖半导体专家 退休后被中国高校任用
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2020/01/01
五音、六音音阶 自由派音乐理论-中文版
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2020/01/01
什么时候该用多智能体是不是一定要用多智能体?
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2020/01/01
什么是音乐理论? 自由派音乐理论-中文版
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2020/01/01
从稽古到新视野:“德式自由推演”FKR游戏风格
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2020/01/01
全国已有28个省份延长婚假
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2020/01/01
六个基本和弦❶ 自由派音乐理论-中文版
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2020/01/01
六个基本和弦❷ 五度圈的活用 自由派音乐理论-中文版
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2020/01/01
动机的提出、展开、解决 自由派音乐理论-中文版
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2020/01/01
北京市人力资源和社会保障局关于印发《北京市引进毕业生管理办法》的通知_政策文件_首都之窗_北京市人民政府门户网站
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2020/01/01
半音进行和倾向性 自由派音乐理论-中文版
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2020/01/01
去四七音阶 自由派音乐理论-中文版
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2020/01/01
和弦演奏和分析的基本事项 自由派音乐理论-中文版
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2020/01/01
和弦的功能分类 自由派音乐理论-中文版
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2020/01/01
和弦的周期与连接 自由派音乐理论-中文版
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2020/01/01
声音的名字 自由派音乐理论-中文版
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2020/01/01
外企观CHA|外企,正加速从955滑向996
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2020/01/01
多轮对话 DeepSeek API Docs
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llm
2020/01/01
大和弦与小和弦 自由派音乐理论-中文版
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2020/01/01
大调与小调的区别 自由派音乐理论-中文版
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fff
2020/01/01
如何遊玩 PbtA:給玩家的建議
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2020/01/01
学习音乐理论的意义 自由派音乐理论-中文版
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2020/01/01
工劳网|上班打卡怎样夺走了我们的睡眠? 知识分子的财新博客
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2020/01/01
序言
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2020/01/01
报告显示AI领域人才市场供需两旺,人才争夺战延伸至校招
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2020/01/01
收入低、晋升难,AI冲击下的翻译专业,经历“断崖式坠落”_腾讯新闻
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2020/01/01
新闻人间:没成为中国院士的屠呦呦
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2020/01/01
每日人物|打工13年,我成了“最后一代外企人”
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2020/01/01
活用七度的张力 自由派音乐理论-中文版
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2020/01/01
流行音乐理论的流派 自由派音乐理论-中文版
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2020/01/01
浅析江户时代“缘切寺”对女性离婚的援助——以镰仓东庆寺为例
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2020/01/01
澎湃思想周报| 如何避开“愤怒诱饵”;劣化的劳动_思想市场_澎湃新闻-The Paper
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2020/01/01
澎湃思想周报|互联网把西方老年人推向右翼;斯多葛主义的虚幻许诺_思想市场_澎湃新闻-The Paper
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2020/01/01
第一章 关于发展的几个问题
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2020/01/01
第三节 后福特主义的技术调整?
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2020/01/01
西方乐理的历史与流派 自由派音乐理论-中文版
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2020/01/01
论语言的本质(马克思、恩格斯论语言之一)_活动-中国社会科学院语言研究所
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2020/01/01
谁在为中国老年患者“供血”?美国低收入人群的隐秘生意 端傳媒 Initium Media
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2020/01/01
调与调性 自由派音乐理论-中文版
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2020/01/01
调性引力论:❶关于倾向性 自由派音乐理论-中文版
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2020/01/01
调性引力论:❷收敛和发散 自由派音乐理论-中文版
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2020/01/01
野百合花(王实味,1942年3月17日)
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2020/01/01
非正常死亡、因病去世频发,高校青教成“高危职业”?|教育观察
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2020/01/01
音名和阶名 自由派音乐理论-中文版
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2020/01/01
顺序进行和跳跃进行 自由派音乐理论-中文版
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2020/01/01
首次调用 API DeepSeek API Docs
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2020/01/01
黎康:魔都的B面
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