A tale of two Sandboxes
Created: 2025-11-03
B/X, while championed as streamlined and more accessible, limits the scope of the game by preventing the Referee from having tools which convey a grand scope.
See in context at A tale of two Sandboxes
Created: 2025-11-03
By placing the characters at the center, the gameplay needed to come from the characters instead of the characters going to the gameplay.
See in context at A tale of two Sandboxes
Created: 2025-11-03
The characters under this arrangement have more to look forward in death than the players. When the players lose a character they lose the most important and interesting part of the game! This makes death suck.
See in context at A tale of two Sandboxes
Created: 2025-11-03
I found that Basic D&D had a limited scope for supporting a fantasy simulation on a grand scale.
See in context at A tale of two Sandboxes
Created: 2025-11-03
Old School Essentials does not offer a lot of reasons to buy estate, and there’s not much else to spend your thousands of gold pieces worth of treasure on. And yet thousands of gold pieces of treasure is how you level.