The Basis of the Game is Making Decisions
Created: 2025-05-30
The core activity of roleplaying games is making decisions. Every other activity feeds back into this core in one way or another. Rules are there to control and shape the field of possible decisions, determine the likelihood of particular outcomes of those decisions, and to structure who makes which decision.
See in context at The Basis of the Game is Making Decisions
Created: 2025-05-30
I would contrast this understanding with the one that superficially claims that a roleplaying game is like a television show, novel or movie that is focused on telling a captivating narrative for an audience.
See in context at The Basis of the Game is Making Decisions
Created: 2025-05-30
I think a decision-based understanding of gameplay is superior to this narrative understanding